![]() There were 6 MB versions of the card, but the extra memory went to the texture memory. The PC industry at the time was leapfrogging itself every 6 months or so, bleeding edge hardware wasn't guaranteed to last you a year, especially if you made the wrong buying choices. ![]() ![]() Most games late '97 and onward started using a depth buffer and increased texture usage, making the card obsolete. ![]() Due to the 2mb/2mb split of memory on the card between the TMU and FBI, the maximum resolution the card can handle is 512x384 or 640x480 if a depth buffer isn't used. You'll need to stick with games from 1996 and early 1997 because of the limited video memory. It came out almost three years before Windows 98 was released. The Voodoo1 is a Windows 95 and DOS card, not Windows 98.
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